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Space Simulation Toolkit

Steam Store Page
Space Simulation Toolkit screenshot

Physics sandbox game that uses a graphics card as a supercomputer. Change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings, experiment with evolution and AI.

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Release date:Jun 5, 2020
Developer:Pavel Kudinov
Publisher:Pavel Kudinov
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Not affiliated with Pavel Kudinov unless claimed.

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About This Game

Space Simulation Toolkit is a physics sandbox where every world is built from particles and simulated live on your graphics card. Tune gravity, heat and the properties of every material, and see what the universe does next. Smash planets

In the Asteroid² scene, asteroids fall onto a planet built in layers: an ice shell, an ocean, earth and a molten lava core. Every layer is made of particles with their own mass, heat and strength, and rock heats up as it shatters and can melt, so no two impacts end the same way. Pause at any moment , select a piece of the debris and inspect its mass, temperature and speed.

Light up stars, spin up galaxies

In the Star scene, a cold, spinning cloud of ice and lava collapses under its own gravity into a star, with clumps of debris still circling it. In the Self Gravitating Disk, up to millions of particles pull on each other at once, and the spinning disk breaks into swirls and clumps. Draw in more matter and its gravity joins in.

See gravity itself

Pick Gravity in the Views panel and the gravity of the scene appears as a colour map traced with isolines. In the Star scene the map follows the pull of the particles themselves as the cloud collapses; in Planets it shows how the fields of the planets add up. Colour it by the potential, the strength or the x and y components of the pull, in one of three palettes.

Watch life evolve

In Biome, every seed carries DNA that tells it how to grow: it gathers water and sunlight and builds a plant cell by cell. In Protobiome, herbivores eat the plants, carnivores hunt the herbivores, and newborns inherit DNA with the odd mutation, so forms drift from generation to generation .

Build tanks, test the armour

Players build whole tanks out of particles and fire shells at them to see whether the armour holds. Every plate is held together by links that snap under load, so a shell can tear it open or punch straight through. One of the most subscribed items in our Workshop is a tank penetration test.

Image: Workshop item «T72 Penetration Simulation» by moritz12345 Drive machines

Drive ready-made machines like the Chassis and the Icebreaker with the arrow keys. Solar panels power their rotors and lasers, and they are made of the same matter as everything around them, so their links snap and their metal melts for real. Select any part of a world , edit it as a group and save it as your own...

From the game's Steam store page.